
I noticed this lovely image on the
TAG blog just now, in reference to artists who passed away this past year being remembered at the annual day of remembrance that the union holds.
After noticing that they had listed the artist's life as having lasted from 1917-2011, I could only think that either: 1. my Saturday afternoon snooze had lasted a good bit longer than usual; 2. someone was amazingly prescient; or 3. very likely an innocent typo was to blame. Not being the world's leading fact-checker myself, I find the error is so innocent, it is barely worth mentioning. The person's next of kin might care tho, so I did point it out.
What this led me to think about next, however was how rivetingly ingratiating this image is. LADY & THE TRAMP is not really my favorite Disney movie, but it is a fine one and has some very unique qualities. For instance it was the first animated feature in a panoramic format, and is one of the rare (really the only) Disney features to be concocted as an original story, rather than being based on a well-known fairy tale or work of literature. And as original stories go, it is not ground breaking but so expertly done that it bears watching time and again.
It is also a transition, in my opinion anyway, from the "literal" animal locomotion animated in BAMBI to the looser, more caricatured style of 101 DALMATIONS. The skill on display in the film is frequently flawless. The animals are animated with solid believability and very little rotoscope (if any) was used. Probably why it is so good. The crutch of roto would have only hurt the animation anyway.
But (and here finally is MY POINT:) it also occurs to me that if LADY & THE TRAMP were made (or re-made?) today it would: 1. NEVER be drawn, 2. now not even likely be an all-CGI film; 3. almost certainly would be a live action hybrid of the CATS & DOGS type, in other words, for all intents and appearances, a film comprised almost entirely of live action footage of dogs, augmented in post by CGI. And it occurs to me in turn, that this approach would probably suit audiences of all ages just fine.
Hell, if it were funny enough and engaging, I'd probably enjoy it as well. The fact that I have a hard time imagining why it would be done otherwise is partially what bothers me...
I could see George Clooney and Jennifer Anniston being equipped with AVATAR helmets to help record and faithfully transfer their emotions and lip sync to cgi-augmentations which would be integrated with live action footage of the real dogs they were portraying and that the whole thing would probably be a massive hit. (I have zero inside track at Disney by the way, but if they like the idea, they can send me a check ahahahaha.)
Something about this though, suggests a trend I find unsettling. It suggests to me that the tolerance for a well-crafted cartoon image, even one as sedate and safe (albeit expert) as any in the original LADY, even if it were faithfully re-created, rendered and impeccably lit in CGI, is pretty much shrinking in the hearts of the public and the minds of the power brokers. As the world of CGI expands the roles of animators and animation, it also somehow seems to ever marginalize the space cartoon art occupies in animation, especially features.
This isn't the old CG vs. 2D thing I am lamenting here, it is the encroaching realism even on CG cartoons, just as realism encroached on 2D. It is about realism vs caricature, specifically cartoony caricature and how the tide seems to be turning ever more toward the former and away from the latter.
Not to slam ALVIN (full disclosure: I did a bit of uncredited boarding on the SQUEAKUEL and had no qualm [thanks Chris!]) but it only now just dawned on me that the characters (which I don't mind for what they are) are what passes for "cartoony" in the 21st Century paradigm. Which as an industry wide standard doesn't jibe for me. No, they aren't "real," but they are "realistic", more akin to a kind of elaborate illustration than a cartoon would ever need to be. Everything about this kind of character design is compromised by the necessity of needing to blend in with live action. And the public (including my own kids) have voted vehemently in favor.
I get the appeal of CGI and have liked some of the films (CLOUDY, which I loved, has held up under repeat viewings and gets even better every time). Pretty much all my employment in the past 6 years has been on CG films and as adjustments go, it is one that doesn't bother me that much. As a process, medium, whatever you want to call it, I both welcome and enjoy it. What I will have a more bothersome time with is the evaporation of cartoon as a dominant style of feature animation regardless of what techniques are used.
I don't think this has happened and if it does, it will likely take time even so. I think there will for the long haul, always be cartoony looking films (of a type anyway) but I fear that in the aftermath of AVATAR and films like it the public and the industry may find cartooniness to be too quaint, too passe, too childish, all the specious negatives that threw up roadblocks in my early career days. I sometimes think that many of the full time CG places already seem to be hedging their bets: a cartoony one here, a more realistic one there, an even more realistic hybrid over there... It could be possible that one day cartoon styling in a feature film would be as unconventional as an all-jazz score.
What attracted me to animation in the first place is that it was where cartooning and film intersected. That intersection seems to be gradually detouring toward a superhighway of CG animation where fantasy and film intersect in a ever less cartoony manner.
Hope I'm wrong, (I frequently am) but anyone who wants to talk me down is welcome to...
UPDATE:
A follow-up post, written in the aftermath of some of the comments....